Alpha maps replaced that almost 2 years before mesh showed up.If you have Gimp (free) or Photoshop (slightly non-free), you can make your own alpha maps very easy. Here I’ll provide the techy answer and information. The alphas don't show up until HIGH graphics settings and then when I rebake my face disappears! Self interest & greed are the roots of evil.The gift of Jah is eternal life. - Romans 6:23Equal Rights and Justice, these are not just words but great and noble conceptions. navigate here
See: Project Sunshine-Server Side Appearance. They can’t be changed. It does not occur on an empty texture cache. In #4 my hair has miss located from my head to my butt. https://community.secondlife.com/t5/Avatar/Alpha-layer-is-not-working/qaq-p/1930997
It doesn't seem to work for all my no-mod alphas, but it does for about 50% of them This isn't Rebake Textures, it's in the right-click touch menu dropdown on objects I can’t make it do it when I try. We can think of that as layering, but it is really more like ADDING transparency.
Firestorm 3.2.1 (24179) Nov 27 2011 14:39:32 (Firestorm-Release) Release Notes CPU: Intel(R) Core(TM)2 Duo CPU E8135 @ 2.66GHz (2660 MHz) Memory: 4096 MB OS Version: Mac OS X 10.5.8 Darwin 9.8.0 Cheers Olga Hide Permalink Whirly Fizzle added a comment - 05/Dec/11, 03:24 PM +0100 Thanks for adding your info Olga. Quick Answers When it comes to fixing Alpha Layers (AL) one thing to always do is TRY THE DEMO. Have you tested with Viewer 3 since the other person reported they no longer had the issue?
That fix seems to work for the latest V3 also. ==================== Second Life Server 12.02.06.248938 CPU: Intel(R) Core(TM)2 Duo CPU E8435 @ 3.06GHz (3060 MHz) Memory: 4096 MB OS Version: Mac Thanks! Related This entry was posted in General News, Second Life. https://community.secondlife.com/t5/Avatar/Problems-with-alpha-layers/qaq-p/1015145 Other times it takes minutes.
So, when the viewer says, ‘Huh?' The server likely hears and clarifies. The Alpha Mask has its own channel. Issue A is a LOD issue - parts of your mesh body are rendering at a lower LOD and this causes gaps between the alpha cut sections. That does not happen on any other.
CPU: Intel(R) Core(TM)2 Duo CPU P7350 @ 2.00GHz (2000 MHz) Memory: 4096 MB OS Version: Mac OS X 10.5.8 Darwin 9.8.0 Darwin Kernel Version 9.8.0: Wed Jul 15 16:55:01 PDT 2009; http://jira.phoenixviewer.com/browse/FIRE-3868 The others exhibited this strange behavior, with the face disappearing being the most common problem. It is hard to match up the pattern on the mesh clothes and the glitch pant’s pattern worn by the avatar. I have a very fast connection and graphics card, so what takes up to ten seconds for me could take much longer for her, depending on her system.
Have you tested with Viewer 3 since the other person reported they no longer had the issue? check over here This too usually requires a relog to fix. Linked ApplicationsLoading…Firestorm Bug Tracker DashboardsProjectsIssues Help Online Help Keyboard Shortcuts About JIRA JIRA Credits Log In Notebook Need help with filing a bug report? Related This entry was posted in Clothes Skins Etc, Second Life.
I have that bug, it looks like the picture #2 if I wear an alpha layer that is supposed to hide only the feet. The common factor is a failure to properly bake blank textures: 3a. I have noticed it isn’t consistent. his comment is here They have nothing to do with where the items come from.
That often forces avatar textures to complete downloading. If you've already registered, sign in. Instead we create a transparent layer and begin painting on it.
Its fairly common for the viewer to miss something the server says in the initial flood of information. There are several other ways to use Blender. My info is listed below. Showing results for Search instead for Do you mean Question Options Subscribe to RSS Feed Mark Question as New Mark Question as Read Bookmark Subscribe Email to a Friend Printer Friendly
Otherwise, register and sign in. Otherwise, register and sign in. If this is the case, then Firestorm will automatically pick up those changes too on the next merge up to the V3 codebase. http://drivit.net/second-life/second-life-huds-not-working.html That does not happen on any other.
Post a Comment AffiliateProgram Second LifeMarketplace Second LifeBlogs Second Life Developers Destination Guide Download Second Life Follow Us Terms of Service Privacy © Linden Research, Inc. Options Mark as New Bookmark Subscribe Subscribe to RSS Feed Highlight Print Email to a Friend Report Inappropriate Content Reply to Syo Emerald - view message 07-21-2014 02:37 PM Even without Anytime i put any alpha layer half m body goes missing! I tested this on the Linden viewer, confirmed it on Firestorm (though on Firestorm it seems to require an extra rebake).